Land of Eem: Dungeoneer Adventures is an easy-to-learneasy-to-play, and easy-to-run tabletop roleplaying game (TTRPG) box set for kids. Players take on the roles of students attending Dungeoneer Academy, a school where kids train to become full-fledged adventurers and explorers in the fantastical Land of Eem. 

Based on our action-packed middle-grade series Dungeoneer Adventures, published by Simon & Schuster, the game brings the characters and world of the books to life. As plucky kid heroes, players will flex their creativity and imaginations to complete quests and earn their Dungeoneering Badges. 

Land of Eem: Dungeoneer Adventures is a beginners tabletop roleplaying game designed to be easy to learn, easy to play, and easy for parents or educators to run for groups of 2-6 kids. Inspired by the core rules of the Land of Eem roleplaying game, Land of Eem: Dungeoneer Adventures is a new, streamlined and simplified ruleset so kids can pick up and play without any hassle

The Underlands Sandbox Campaign Setting is an expansion sandbox for Land of Eem that takes place entirely underground in a fantastical subterranean realm. A companion to The Mucklands SandboxThe Underlands details four new regions, each with distinct environments and biomes. Just like The Mucklands, this one is jam-packed with locations, NPCs, rumors, and questsbut this time, there are loads more dungeons!

  • Four New Regions
  • 100+ Locations (Settlements, Sites, Zones, Points of Interest, and Lairs)
  • 300+ NPCs with illustrations
  • 40+ brand new Adversaries with full color art 
  • 15+ Factions 
  • 200+ Rumors
  • 250+ Quests and Quest Hooks
  • 50+ Heroic Titles that characters can earn
Land of Eem Kids RPG

At Dungeoneer Academy, adventure is everyone's favorite subject!

Coop Cooperson lives in the Land of Eem, a fantastical realm where many different species live together and there is always more magic to be discovered by those up to the task. The Dungeoneer Academy trains future explorers with classes like Dungeons and Mazes, Creatures and Critters, and Swords and Sorcery.

Coop believes in the academy’s mission and the Dungeoneer’s Code, but being the only human student can make it difficult to fit in—sometimes he wonders if he really belongs. Lucky for Coop, his best friend Oggie the bugbear has his back, as do the two other members of their exploring team, Daz the boggart and Mindy the imp. They have to rely on each other more than ever as the test for their Junior Dungeoneer Badges looms closer.

If Coop and his friends fail to run the final gauntlet in the fungal jungle, they will have to leave the academy. As future dungeoneers, they know to expect the unexpected, but nothing could prepare them for the adventure in store.

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Fan of Table Top Roleplaying Games?

Check out THE LAND OF EEM TTRPG, a Lighthearted Fantasy RPG

Land of Eem is a lighthearted fantasy RPG presented in an easy to use, easy to learn Core Rulebook. It's packed with rules and resources that encourage players to be creative and ease the burden on GMs.

In addition to the Core Rulebook, we're launching a fully illustrated Bestiary and the first Land of Eem Sandbox Campaign Setting: The Mucklands, a realm of 6 unique regions filled to the brim with locations, NPCs, and quests.  

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